{"id":5245,"date":"2016-01-13T18:39:00","date_gmt":"2016-01-13T18:39:00","guid":{"rendered":"http:\/\/associatednews.us\/content\/2016\/01\/13\/how-a-little-boys-cancer-diagnosis-inspired-a-haunting-video-game\/"},"modified":"2016-01-13T18:39:00","modified_gmt":"2016-01-13T18:39:00","slug":"how-a-little-boys-cancer-diagnosis-inspired-a-haunting-video-game","status":"publish","type":"post","link":"https:\/\/associatednews.us\/content\/how-a-little-boys-cancer-diagnosis-inspired-a-haunting-video-game\/","title":{"rendered":"How A Little Boy&#039;s Cancer Diagnosis Inspired A Haunting Video Game"},"content":{"rendered":"<p><span style=\"font-style:italic;font-size:16px\">By  <a class=\"colorbox\" href=\"http:\/\/www.npr.org\/sections\/health-shots\/2016\/01\/13\/462929457\/how-a-little-boys-cancer-diagnosis-inspires-a-haunting-video-game?utm_medium=RSS&amp;utm_campaign=healthcare\">Meredith Rizzo<\/a><\/span>  <\/p>\n<div class=\"ftpimagefix\" style=\"float:left\"><a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/health-shots\/2016\/01\/13\/462929457\/how-a-little-boys-cancer-diagnosis-inspires-a-haunting-video-game?utm_medium=RSS&amp;utm_campaign=healthcare\"><img decoding=\"async\" width=\"150\" src=\"http:\/\/media.npr.org\/assets\/img\/2016\/01\/13\/not_good_wide-1e297b3c7ff851e187e921f1de4938db08b53247-s1100-c15.jpg\" title=\"A scene from That Dragon, Cancer, shows Ryan and Amy Green getting news they didn't want to get about Joel's cancer.\" alt=\"A scene from That Dragon, Cancer, shows Ryan and Amy Green getting news they didn't want to get about Joel's cancer.\"><\/a><\/div>\n<div>\n<div>[embedded content]<\/div>\n<div><strong>Numinous Games \/ YouTube<\/strong><\/div>\n<\/div>\n<p>When Ryan Green&#8217;s son Joel was 1 year old he was diagnosed with an aggressive brain cancer. Over the next few years, he underwent rounds of chemotherapy and radiation, only to have the cancer return.<\/p>\n<p>Feeling helpless, Ryan turned to what he knew as a video game developer. He began working on a game as a way to understand and confront his son&#8217;s deteriorating health. He connected with the Kickstarter community, ultimately raising enough money to back the creation of the game, which made its debut Tuesday. It would have been Joel&#8217;s sixth birthday.<\/p>\n<p>The result is <em>That Dragon, Cancer<\/em>, a deeply intimate, immersive <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.thatdragoncancer.com\/#home\">video game<\/a> that follows Joel&#8217;s fight with cancer over four years. But it&#8217;s not your typical slay-the-dragon type of game.<\/p>\n<p>&#8220;You&#8217;re not trying to achieve a high score; you&#8217;re not shooting cancer cells with big bazookas, that&#8217;s not what this is about,&#8221; Ryan says in the Kickstarter trailer.<\/p>\n<p>The game unfolds more like a diary, with the player catching glimpses of memories or snippets of disembodied voices. The player is left trying to make sense of the pieces.<\/p>\n<p>In one scene, Joel floats happily down a playground slide, giggling, and in another he cries uncontrollably while the player navigates an empty hospital crib. Ryan&#8217;s tired voice urges, &#8220;It&#8217;s so late, Joel. Lay down &#8230; I can&#8217;t make you feel better.&#8221;<\/p>\n<div>\n<div><\/div>\n<div>\n<div>\n<p>A scene from <em>That Dragon, Cancer<\/em>, shows Ryan and Amy Green getting news they didn&#8217;t want to get about Joel&#8217;s cancer. <strong>Numinous Games<\/strong> <strong>hide caption<\/strong><\/p>\n<\/div>\n<p><strong>toggle caption<\/strong> <span>Numinous Games<\/span><\/div>\n<\/div>\n<p>It&#8217;s heartbreaking, and as a player, it&#8217;s not always clear what to do to save Joel&#8217;s life, or even to help him sleep.<\/p>\n<p>In 2014, the Green family relocated to San Francisco for experimental treatment, but it soon became apparent that it wouldn&#8217;t help. In March 2014, while the game was still being created, Joel passed away.<\/p>\n<p>Ryan used recordings of Joel&#8217;s laughter and other audio collected during his son&#8217;s short life in the game. His wife, Amy Green, a writer and standup comedian, also contributed her voice and writing to the project. It&#8217;s part of a growing <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/alltechconsidered\/2014\/01\/07\/255247261\/in-gaming-a-shift-from-enemies-to-emotions\">trend<\/a> of video games that focus on narrative storytelling.<\/p>\n<p>&#8220;We hope that players walk away with a sense of the grace that we experienced and also what it was like to be with Joel and to love him,&#8221; Amy says.<\/p>\n<p>The Greens&#8217; story also has been made into a <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.thankyouforplayingfilm.com\/\">documentary<\/a> that will be released this year.<\/p>\n<p><em>This entry passed through the Full-Text RSS service &#8211; if this is your content and you&#8217;re reading it on someone else&#8217;s site, please read the FAQ at fivefilters.org\/content-only\/faq.php#publishers.<\/em><\/p>\n<p>Source:: <a href=\"http:\/\/www.npr.org\/sections\/health-shots\/2016\/01\/13\/462929457\/how-a-little-boys-cancer-diagnosis-inspires-a-haunting-video-game?utm_medium=RSS&amp;utm_campaign=healthcare\" class=\"colorbox\" title=\"How A Little Boy&#039;s Cancer Diagnosis Inspired A Haunting Video Game\" rel=\"nofollow\">http:\/\/www.npr.org\/sections\/health-shots\/2016\/01\/13\/462929457\/how-a-little-boys-cancer-diagnosis-inspires-a-haunting-video-game?utm_medium=RSS&amp;utm_campaign=healthcare<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"ftpimagefix\" style=\"float:left\"><a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/health-shots\/2016\/01\/13\/462929457\/how-a-little-boys-cancer-diagnosis-inspires-a-haunting-video-game?utm_medium=RSS&amp;utm_campaign=healthcare\"><img decoding=\"async\" width=\"150\" src=\"http:\/\/media.npr.org\/assets\/img\/2016\/01\/13\/not_good_wide-1e297b3c7ff851e187e921f1de4938db08b53247-s1100-c15.jpg\" title=\"A scene from That Dragon, Cancer, shows Ryan and Amy Green getting news they didn't want to get about Joel's cancer.\" alt=\"A scene from That Dragon, Cancer, shows Ryan and Amy Green getting news they didn't want to get about Joel's cancer.\"><\/a><\/div>\n<div>\n<div>[embedded content]<\/div>\n<div><strong>Numinous Games \/ YouTube<\/strong><\/div>\n<\/div>\n<p>When Ryan Green&#8217;s son Joel was 1 year old he was diagnosed with an aggressive brain cancer. Over the next few years, he underwent rounds of chemotherapy and radiation, only to have the cancer return.<\/p>\n<p>Feeling helpless, Ryan turned to what he knew as a video game developer. He began working on a game as a way to understand and confront his son&#8217;s deteriorating health. He connected with the Kickstarter community, ultimately raising enough money to back the creation of the game, which made its debut Tuesday. It would have been Joel&#8217;s sixth birthday.<\/p>\n<p>The result is <em>That Dragon, Cancer<\/em>, a deeply intimate, immersive <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.thatdragoncancer.com\/#home\">video game<\/a> that follows Joel&#8217;s fight with cancer over four years. But it&#8217;s not your typical slay-the-dragon type of game.<\/p>\n<p>&#8220;You&#8217;re not trying to achieve a high score; you&#8217;re not shooting cancer cells with big bazookas, that&#8217;s not what this is about,&#8221; Ryan says in the Kickstarter trailer.<\/p>\n<p>The game unfolds more like a diary, with the player catching glimpses of memories or snippets of disembodied voices. The player is left trying to make sense of the pieces.<\/p>\n<p>In one scene, Joel floats happily down a playground slide, giggling, and in another he cries uncontrollably while the player navigates an empty hospital crib. Ryan&#8217;s tired voice urges, &#8220;It&#8217;s so late, Joel. Lay down &#8230; I can&#8217;t make you feel better.&#8221;<\/p>\n<div>\n<div><\/div>\n<div>\n<div>\n<p>A scene from <em>That Dragon, Cancer<\/em>, shows Ryan and Amy Green getting news they didn&#8217;t want to get about Joel&#8217;s cancer. <strong>Numinous Games<\/strong> <strong>hide caption<\/strong><\/p>\n<\/div>\n<p><strong>toggle caption<\/strong> <span>Numinous Games<\/span><\/div>\n<\/div>\n<p>It&#8217;s heartbreaking, and as a player, it&#8217;s not always clear what to do to save Joel&#8217;s life, or even to help him sleep.<\/p>\n<p>In 2014, the Green family relocated to San Francisco for experimental treatment, but it soon became apparent that it wouldn&#8217;t help. In March 2014, while the game was still being created, Joel passed away.<\/p>\n<p>Ryan used recordings of Joel&#8217;s laughter and other audio collected during his son&#8217;s short life in the game. His wife, Amy Green, a writer and standup comedian, also contributed her voice and writing to the project. It&#8217;s part of a growing <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/alltechconsidered\/2014\/01\/07\/255247261\/in-gaming-a-shift-from-enemies-to-emotions\">trend<\/a> of video games that focus on narrative storytelling.<\/p>\n<p>&#8220;We hope that players walk away with a sense of the grace that we experienced and also what it was like to be with Joel and to love him,&#8221; Amy says.<\/p>\n<p>The Greens&#8217; story also has been made into a <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.thankyouforplayingfilm.com\/\">documentary<\/a> that will be released this year.<\/p>\n<p><em>This entry passed through the Full-Text RSS service &#8211; if this is your content and you&#8217;re reading it on someone else&#8217;s site, please read the FAQ at fivefilters.org\/content-only\/faq.php#publishers.<\/em><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[],"class_list":["post-5245","post","type-post","status-publish","format-standard","hentry","category-health"],"_links":{"self":[{"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/posts\/5245","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/comments?post=5245"}],"version-history":[{"count":0,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/posts\/5245\/revisions"}],"wp:attachment":[{"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/media?parent=5245"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/categories?post=5245"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/tags?post=5245"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}