{"id":5875,"date":"2016-03-08T20:10:00","date_gmt":"2016-03-08T20:10:00","guid":{"rendered":"http:\/\/associatednews.us\/content\/2016\/03\/08\/how-googles-neural-network-hopes-to-beat-a-go-world-champion\/"},"modified":"2016-03-08T20:10:00","modified_gmt":"2016-03-08T20:10:00","slug":"how-googles-neural-network-hopes-to-beat-a-go-world-champion","status":"publish","type":"post","link":"https:\/\/associatednews.us\/content\/how-googles-neural-network-hopes-to-beat-a-go-world-champion\/","title":{"rendered":"How Google&#039;s Neural Network Hopes To Beat A &#039;Go&#039; World Champion"},"content":{"rendered":"<p><span style=\"font-style:italic;font-size:16px\">By  <a class=\"colorbox\" href=\"http:\/\/www.npr.org\/sections\/thetwo-way\/2016\/03\/08\/469638745\/how-googles-neural-network-hopes-to-beat-a-go-world-champion?utm_medium=RSS&amp;utm_campaign=sports\">Geoff Brumfiel<\/a><\/span>  <\/p>\n<div class=\"ftpimagefix\" style=\"float:left\"><a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/thetwo-way\/2016\/03\/08\/469638745\/how-googles-neural-network-hopes-to-beat-a-go-world-champion?utm_medium=RSS&amp;utm_campaign=sports\"><img decoding=\"async\" width=\"150\" src=\"https:\/\/media.npr.org\/assets\/img\/2016\/03\/08\/leesedol_custom-8f315deb55e697035a4f73529db4d9fc7fce4a20-s1100-c15.jpg\" title=\"South Korean Go champion Lee Sedol (right) poses with Google DeepMind head Demis Hassabis. On Wednesday, Sedol will begin a five-match series against a computer.\" alt=\"South Korean Go champion Lee Sedol (right) poses with Google DeepMind head Demis Hassabis. On Wednesday, Sedol will begin a five-match series against a computer.\"><\/a><\/div>\n<div><strong><\/strong> <strong>3:36<\/strong><\/div>\n<p><a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/pd.npr.org\/anon.npr-mp3\/npr\/atc\/2016\/03\/20160308_atc_how_googles_neural_network_hopes_to_beat_a_go_world_champion.mp3?dl=1\"><span>Download<\/span><\/a><\/p>\n<div>\n<div>\n<div><\/div>\n<div>\n<div>\n<p>South Korean Go champion Lee Sedol (right) poses with Google DeepMind head Demis Hassabis. On Wednesday, Sedol will begin a five-match series against a computer. <strong>Jung Yeon-Je\/AFP\/Getty Images<\/strong> <strong>hide caption<\/strong><\/p>\n<\/div>\n<p><strong>toggle caption<\/strong> <span>Jung Yeon-Je\/AFP\/Getty Images<\/span><\/div>\n<\/div>\n<p>In South Korea on Wednesday, a human champion of the ancient game of &#8220;Go&#8221; will square off against a computer programmed by <a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/deepmind.com\/index.html\">Google DeepMind<\/a>, an AI company owned by the search giant. If the machine can beat the man over a five-day match, then researchers say it will be a milestone for artificial intelligence.<\/p>\n<p>Here are the key things to know about the match and what it will mean for the future, both of humanity and our robot overlords.<\/p>\n<p><strong>1. A computer won at chess 20 years ago. Go is tougher.<\/strong><\/p>\n<div>\n<div><img decoding=\"async\" src=\"https:\/\/media.npr.org\/assets\/img\/2016\/03\/08\/gogame_custom-36818c942f88919b212cec33e2ab3944f06aee9c-s800-c15.jpg\" title=\"In the game of Go, players try to seize territory and encircle each other's pieces.\" alt=\"In the game of Go, players try to seize territory and encircle each other's pieces.\"><\/div>\n<div>\n<div>\n<p>In the game of Go, players try to seize territory and encircle each other&#8217;s pieces. <strong><a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/www.flickr.com\/photos\/rrrodrigo\/4339468579\/in\/photolist-7BsUPM-dUx4fe-aB55bP-9t4Rqs-fxpnuz-6bMfye-3UN759-oXJhMr-3Tv8YT-82e3iW-f8idAD-aY8uug-f8iguc-oXJABf-6C7JS3-7MXmfA-fAFTQi-ddanF8-dqMyC6-9txB4z-HCNvY-5DLYDC-cE2kx3-9FUwah-cE2kBJ-7wYG-a4BzFd-9eW5Q\" target=\"_blank\">Marcin Bajer\/Flickr<\/a><\/strong> <strong>hide caption<\/strong><\/p>\n<\/div>\n<p><strong>toggle caption<\/strong> <span><a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/www.flickr.com\/photos\/rrrodrigo\/4339468579\/in\/photolist-7BsUPM-dUx4fe-aB55bP-9t4Rqs-fxpnuz-6bMfye-3UN759-oXJhMr-3Tv8YT-82e3iW-f8idAD-aY8uug-f8iguc-oXJABf-6C7JS3-7MXmfA-fAFTQi-ddanF8-dqMyC6-9txB4z-HCNvY-5DLYDC-cE2kx3-9FUwah-cE2kBJ-7wYG-a4BzFd-9eW5Q\" target=\"_blank\">Marcin Bajer\/Flickr<\/a><\/span><\/div>\n<\/div>\n<p>IBM grabbed the headlines when its Deep Blue supercomputer <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/templates\/story\/story.php?storyId=1029300\">bested world champion Gary Kasparov<\/a> in 1997.<\/p>\n<p>But chess is a computer&#8217;s game. It has strict rules and a limited number of moves each turn. Deep Blue gained the upper hand by crunching a huge volume of possible moves to see which ones would lead to a win.<\/p>\n<p>Go is a very different kind of game. Players use stones to fence off territory and capture each other&#8217;s pieces. It has fewer rules and more choices each turn. In fact, &#8220;there are more possible &#8216;Go&#8217; positions than there are atoms in the Universe,&#8221; says <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/demishassabis.com\/\">Demis Hassabis<\/a>, a researcher with Google DeepMind.<\/p>\n<p>Computers hate choices. Go is a nightmare for rule-bound computers.<\/p>\n<p><strong>2. This program taught itself how to play.<\/strong><\/p>\n<p>The Google program, known as &#8220;<a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/deepmind.com\/alpha-go.html\">Alpha Go<\/a>,&#8221; actually learned the game without much human help. It started by studying a database of about 100,000 human matches, and then continued by playing against itself millions of times<strong>.<\/strong><\/p>\n<p>As it went, it reprogrammed itself and improved. This type of self-learning program is known as a neural network, and it&#8217;s based on theories of how the human brain works.<\/p>\n<p>AlphaGo consists of two neural networks: The first tries to figure out the best move to play each turn, and the second evaluates who is winning the match overall.<\/p>\n<p>It&#8217;s far more powerful than any Go-playing computer program to date<\/p>\n<div>\n<div>[embedded content]<\/div>\n<div>\n<p>Google DeepMind&#8217;s press conference on 8 March in Seoul, South Korea.<\/p>\n<p><strong>Google DeepMind YouTube<\/strong><\/div>\n<\/div>\n<p><strong>3. The machine is not guaranteed to win.<\/strong><\/p>\n<p>In October, <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/thetwo-way\/2016\/01\/27\/464566551\/forget-chess-ai-masters-wickedly-complex-chinese-game-of-go\">AlphaGo beat a European champion of the game<\/a>, Fan Hui. But Hui is ranked far below the program&#8217;s current opponent, Lee Sedol, who is considered among the best Go players in the world. Sedol may still be able to beat AlphaGo.<\/p>\n<p>Nevertheless, the overall approach is clearly working, and soon AlphaGo, or another similar program, likely will overtake the world&#8217;s best<\/p>\n<p><strong>4. This program will not lead to a dystopian future in which humanity is enslaved by killer robots. At least not for a few more years.<\/strong><\/p>\n<p>The deep-learning approach is making great strides. <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/alltechconsidered\/2014\/02\/20\/280232074\/deep-learning-teaching-computers-to-tell-things-apart\">It&#8217;s getting particularly good at recognizing images<\/a> (and more creepily, <a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/www.technologyreview.com\/s\/525586\/facebook-creates-software-that-matches-faces-almost-as-well-as-you-do\/\">human faces<\/a>).<\/p>\n<p>But skull-crushing mechanical suzerain? Probably not. For one thing, <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/alltechconsidered\/2015\/11\/11\/455507215\/how-can-robots-learn-new-tasks-practice-practice-practice\">physical robots still suck<\/a>. <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/thetwo-way\/2015\/06\/05\/412086918\/the-pentagon-wants-these-robots-to-save-the-day\">Seriously<\/a>. <a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/www.youtube.com\/watch?v=g0TaYhjpOfo\">They&#8217;re just terrible<\/a>.<\/p>\n<div>\n<div>[embedded content]<\/div>\n<div><strong>Nature YouTube<\/strong><\/div>\n<\/div>\n<p>And Google has a rosier purpose in mind anyway. It hopes programs such as AlphaGo can improve language translation and health care tools. It might even someday be used to build a sophisticated virtual assistant. &#8220;I&#8217;ve concluded that the winner here, no matter what happens, is humanity,&#8221; Eric Schmidt, the chairman of Google&#8217;s parent company, Alphabet, said in a pre-match news conference.<\/p>\n<p>Regardless of what you think about AI, it seems likely this sort of program will change the way we live and work in the years ahead.<\/p>\n<\/div>\n<p><em>This entry passed through the Full-Text RSS service &#8211; if this is your content and you&#8217;re reading it on someone else&#8217;s site, please read the FAQ at fivefilters.org\/content-only\/faq.php#publishers.<\/em><\/p>\n<p>Source:: <a href=\"http:\/\/www.npr.org\/sections\/thetwo-way\/2016\/03\/08\/469638745\/how-googles-neural-network-hopes-to-beat-a-go-world-champion?utm_medium=RSS&amp;utm_campaign=sports\" class=\"colorbox\" title=\"How Google&#039;s Neural Network Hopes To Beat A &#039;Go&#039; World Champion\" rel=\"nofollow\">http:\/\/www.npr.org\/sections\/thetwo-way\/2016\/03\/08\/469638745\/how-googles-neural-network-hopes-to-beat-a-go-world-champion?utm_medium=RSS&amp;utm_campaign=sports<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"ftpimagefix\" style=\"float:left\"><a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/thetwo-way\/2016\/03\/08\/469638745\/how-googles-neural-network-hopes-to-beat-a-go-world-champion?utm_medium=RSS&amp;utm_campaign=sports\"><img decoding=\"async\" width=\"150\" src=\"https:\/\/media.npr.org\/assets\/img\/2016\/03\/08\/leesedol_custom-8f315deb55e697035a4f73529db4d9fc7fce4a20-s1100-c15.jpg\" title=\"South Korean Go champion Lee Sedol (right) poses with Google DeepMind head Demis Hassabis. On Wednesday, Sedol will begin a five-match series against a computer.\" alt=\"South Korean Go champion Lee Sedol (right) poses with Google DeepMind head Demis Hassabis. On Wednesday, Sedol will begin a five-match series against a computer.\"><\/a><\/div>\n<div><strong><\/strong> <strong>3:36<\/strong><\/div>\n<p><a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/pd.npr.org\/anon.npr-mp3\/npr\/atc\/2016\/03\/20160308_atc_how_googles_neural_network_hopes_to_beat_a_go_world_champion.mp3?dl=1\"><span>Download<\/span><\/a><\/p>\n<div>\n<div>\n<div><\/div>\n<div>\n<div>\n<p>South Korean Go champion Lee Sedol (right) poses with Google DeepMind head Demis Hassabis. On Wednesday, Sedol will begin a five-match series against a computer. <strong>Jung Yeon-Je\/AFP\/Getty Images<\/strong> <strong>hide caption<\/strong><\/p>\n<\/div>\n<p><strong>toggle caption<\/strong> <span>Jung Yeon-Je\/AFP\/Getty Images<\/span><\/div>\n<\/div>\n<p>In South Korea on Wednesday, a human champion of the ancient game of &#8220;Go&#8221; will square off against a computer programmed by <a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/deepmind.com\/index.html\">Google DeepMind<\/a>, an AI company owned by the search giant. If the machine can beat the man over a five-day match, then researchers say it will be a milestone for artificial intelligence.<\/p>\n<p>Here are the key things to know about the match and what it will mean for the future, both of humanity and our robot overlords.<\/p>\n<p><strong>1. A computer won at chess 20 years ago. Go is tougher.<\/strong><\/p>\n<div>\n<div><img decoding=\"async\" src=\"https:\/\/media.npr.org\/assets\/img\/2016\/03\/08\/gogame_custom-36818c942f88919b212cec33e2ab3944f06aee9c-s800-c15.jpg\" title=\"In the game of Go, players try to seize territory and encircle each other's pieces.\" alt=\"In the game of Go, players try to seize territory and encircle each other's pieces.\"><\/div>\n<div>\n<div>\n<p>In the game of Go, players try to seize territory and encircle each other&#8217;s pieces. <strong><a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/www.flickr.com\/photos\/rrrodrigo\/4339468579\/in\/photolist-7BsUPM-dUx4fe-aB55bP-9t4Rqs-fxpnuz-6bMfye-3UN759-oXJhMr-3Tv8YT-82e3iW-f8idAD-aY8uug-f8iguc-oXJABf-6C7JS3-7MXmfA-fAFTQi-ddanF8-dqMyC6-9txB4z-HCNvY-5DLYDC-cE2kx3-9FUwah-cE2kBJ-7wYG-a4BzFd-9eW5Q\" target=\"_blank\">Marcin Bajer\/Flickr<\/a><\/strong> <strong>hide caption<\/strong><\/p>\n<\/div>\n<p><strong>toggle caption<\/strong> <span><a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/www.flickr.com\/photos\/rrrodrigo\/4339468579\/in\/photolist-7BsUPM-dUx4fe-aB55bP-9t4Rqs-fxpnuz-6bMfye-3UN759-oXJhMr-3Tv8YT-82e3iW-f8idAD-aY8uug-f8iguc-oXJABf-6C7JS3-7MXmfA-fAFTQi-ddanF8-dqMyC6-9txB4z-HCNvY-5DLYDC-cE2kx3-9FUwah-cE2kBJ-7wYG-a4BzFd-9eW5Q\" target=\"_blank\">Marcin Bajer\/Flickr<\/a><\/span><\/div>\n<\/div>\n<p>IBM grabbed the headlines when its Deep Blue supercomputer <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/templates\/story\/story.php?storyId=1029300\">bested world champion Gary Kasparov<\/a> in 1997.<\/p>\n<p>But chess is a computer&#8217;s game. It has strict rules and a limited number of moves each turn. Deep Blue gained the upper hand by crunching a huge volume of possible moves to see which ones would lead to a win.<\/p>\n<p>Go is a very different kind of game. Players use stones to fence off territory and capture each other&#8217;s pieces. It has fewer rules and more choices each turn. In fact, &#8220;there are more possible &#8216;Go&#8217; positions than there are atoms in the Universe,&#8221; says <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/demishassabis.com\/\">Demis Hassabis<\/a>, a researcher with Google DeepMind.<\/p>\n<p>Computers hate choices. Go is a nightmare for rule-bound computers.<\/p>\n<p><strong>2. This program taught itself how to play.<\/strong><\/p>\n<p>The Google program, known as &#8220;<a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/deepmind.com\/alpha-go.html\">Alpha Go<\/a>,&#8221; actually learned the game without much human help. It started by studying a database of about 100,000 human matches, and then continued by playing against itself millions of times<strong>.<\/strong><\/p>\n<p>As it went, it reprogrammed itself and improved. This type of self-learning program is known as a neural network, and it&#8217;s based on theories of how the human brain works.<\/p>\n<p>AlphaGo consists of two neural networks: The first tries to figure out the best move to play each turn, and the second evaluates who is winning the match overall.<\/p>\n<p>It&#8217;s far more powerful than any Go-playing computer program to date<\/p>\n<div>\n<div>[embedded content]<\/div>\n<div>\n<p>Google DeepMind&#8217;s press conference on 8 March in Seoul, South Korea.<\/p>\n<p><strong>Google DeepMind YouTube<\/strong><\/div>\n<\/div>\n<p><strong>3. The machine is not guaranteed to win.<\/strong><\/p>\n<p>In October, <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/thetwo-way\/2016\/01\/27\/464566551\/forget-chess-ai-masters-wickedly-complex-chinese-game-of-go\">AlphaGo beat a European champion of the game<\/a>, Fan Hui. But Hui is ranked far below the program&#8217;s current opponent, Lee Sedol, who is considered among the best Go players in the world. Sedol may still be able to beat AlphaGo.<\/p>\n<p>Nevertheless, the overall approach is clearly working, and soon AlphaGo, or another similar program, likely will overtake the world&#8217;s best<\/p>\n<p><strong>4. This program will not lead to a dystopian future in which humanity is enslaved by killer robots. At least not for a few more years.<\/strong><\/p>\n<p>The deep-learning approach is making great strides. <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/alltechconsidered\/2014\/02\/20\/280232074\/deep-learning-teaching-computers-to-tell-things-apart\">It&#8217;s getting particularly good at recognizing images<\/a> (and more creepily, <a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/www.technologyreview.com\/s\/525586\/facebook-creates-software-that-matches-faces-almost-as-well-as-you-do\/\">human faces<\/a>).<\/p>\n<p>But skull-crushing mechanical suzerain? Probably not. For one thing, <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/alltechconsidered\/2015\/11\/11\/455507215\/how-can-robots-learn-new-tasks-practice-practice-practice\">physical robots still suck<\/a>. <a class=\"colorbox\" rel=\"nofollow\" href=\"http:\/\/www.npr.org\/sections\/thetwo-way\/2015\/06\/05\/412086918\/the-pentagon-wants-these-robots-to-save-the-day\">Seriously<\/a>. <a class=\"colorbox\" rel=\"nofollow\" href=\"https:\/\/www.youtube.com\/watch?v=g0TaYhjpOfo\">They&#8217;re just terrible<\/a>.<\/p>\n<div>\n<div>[embedded content]<\/div>\n<div><strong>Nature YouTube<\/strong><\/div>\n<\/div>\n<p>And Google has a rosier purpose in mind anyway. It hopes programs such as AlphaGo can improve language translation and health care tools. It might even someday be used to build a sophisticated virtual assistant. &#8220;I&#8217;ve concluded that the winner here, no matter what happens, is humanity,&#8221; Eric Schmidt, the chairman of Google&#8217;s parent company, Alphabet, said in a pre-match news conference.<\/p>\n<p>Regardless of what you think about AI, it seems likely this sort of program will change the way we live and work in the years ahead.<\/p>\n<\/div>\n<p><em>This entry passed through the Full-Text RSS service &#8211; if this is your content and you&#8217;re reading it on someone else&#8217;s site, please read the FAQ at fivefilters.org\/content-only\/faq.php#publishers.<\/em><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[221],"tags":[],"class_list":["post-5875","post","type-post","status-publish","format-standard","hentry","category-sports"],"_links":{"self":[{"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/posts\/5875","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/comments?post=5875"}],"version-history":[{"count":0,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/posts\/5875\/revisions"}],"wp:attachment":[{"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/media?parent=5875"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/categories?post=5875"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/associatednews.us\/content\/wp-json\/wp\/v2\/tags?post=5875"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}